When you run your DAW in high DPI mode on, say, a 4K monitor running at 150% scale and you open a plugin that knows nothing about DPI-scaling you get it shown at 100% scale (by default) making everything in it super tiny and nearly unreadable on anything but 40"+ monitors. In case you are wondering what the problem is here is a quick summary. And they don’t really succeed at this at the time of this writing. Yet, it’s in PreSonus’ power to soften the blow for Studio One users.
It’s not PreSonus’ fault that some plugin vendors don’t support high DPI. So do 3rd party plugins that are DPI-aware but that brings us to… Don’t Love #2. I’ve recently upgraded to a 4K monitor and everything native to Studio One looks awesome on it - I got much more real estate and everything looks crisp and legible.
Studio one 5 prime free#
This part applies to Windows only (as far as I understand), so if you are a Mac person feel free to skip to the next one. Here’s a request to make it more user-friendly.
Once you get used, it gets easier with things you know but even then you are left feeling that if you can’t find something you may need to move something and there’s no way to know what’s movable. That’s less of a problem on a huge 4K monitor running at 100% scale but not every one has that and it gets pretty cramped on a laptop. There are no indicators encouraging you to do it though. Turns out that in the screenshot above you can move the channel block down by dragging that teal(?) line and more track settings (including Follow Chords) will be revealed. The first few days it was actually quite infuriating when you remember that there was, say, “Follow chords” setting somewhere but you looked everywhere and can’t find it. It gets less and less of a problem once you get more experience with Studio One but for those starting out it’s often difficult to find things that are there. No indicators that there’s something hidden
Studio one 5 prime software#
I like how Studio One looks modern and clean, and isn’t encumbered by both legacy/dated software interfaces and meaningless attempts at imitating hardware.įunny enough, version 5 updated the look of some effects to be more skeumorphic: In practice though, you spend a lot of time in your DAW and it’s important for it to be pleasant to your eyes and not tiring to your brain. In theory, it’s not very smart to base your choice of audio software based on its looks. The look of Studio One was one of the factors that attracted me to it. So this is both very subjective and limited in scope. There’s no point in going over the things every modern DAW does and no point in trying to pretend that I can cover the thing from every possible angle. So it’s a good time to document the things that caught an eye of a new convert. Once you feel at home in any complex piece of software it easy to stop noticing the things it does right and even some things it does wrong. For the most part I really like Studio One and have zero plans to abandon it for something else but, obviously, it isn’t perfect. It’s time to document the things I love and some things that still annoy me three months later. Once Studio One 5 was released in July and the launch was accompanied by the Sphere subscription which made the barrier to entry much lower, I pulled the plug and have been using Studio One as my primary DAW for the last 3 months or so. I’ve tried Studio One 4.6 back in May and ended up postponing the final decision to switch until version 5.